JangaFX EmberGen 1.2.6

Latest update

January 5, 2026

License Price

125 $

OS

Windows

JangaFX EmberGen 1.2.6

 

EmberGen is a groundbreaking, GPU-accelerated real-time volumetric fluid simulation tool. It allows artists to simulate, render, and export flipbook animations or VDB sequences of fire, smoke, and explosions in seconds, not hours. Using a node-based workflow and leveraging the power of modern GPUs, it provides instant visual feedback, enabling rapid iteration and artistic control over complex fluid dynamics that were previously computationally prohibitive.

🎥 Primary Users

JangaFX EmberGen is developed for VFX artists, game developers, technical directors, and motion graphics designers. It is specifically designed for professionals who need to create high-quality, realistic real-time simulations of fire, smoke, explosions, and other gaseous fluid effects for use in films, TV, games, and real-time engines.

 

 

✨ Key Features & Capabilities

  • Real-Time GPU Simulation: The core innovation. Simulates and renders volumetric effects like fire, smoke, and explosions live in the viewport, allowing for immediate artistic adjustments.

  • Node-Based Procedural Workflow: Build complex effects using a non-destructive node graph, combining simulation, noise, and forces for full creative control and reusability.

  • Physically-Based Rendering: Realistic rendering of volumetric materials with accurate blackbody radiation for fire colors, scattering for smoke, and emission.

  • Flipbook & VDB Export: Export sequences as image flipbooks (PNG/EXR) for game engines or as OpenVDB files for seamless integration into high-end VFX pipelines (e.g., Houdini, Maya, Blender).

  • Force Fields & Collision Objects: Use basic shapes or imported meshes as emitters, colliders, or force fields (wind, vortex, turbulence) to direct simulations.

  • Post-Processing & Color Grading: Built-in post-processing nodes for color correction, bloom, levels, and curves to finalize the look directly within the software.

  • Python Scripting & Automation: Full Python API for automating tasks, building custom tools, and integrating EmberGen into studio pipelines.

🆕 What’s New in EmberGen 1.2.6

This update introduces significant new simulation capabilities, enhanced rendering, and workflow improvements:

  1. Liquid Simulation (Beta): Initial support for simulating basic liquid droplets and splashes alongside fire and smoke, expanding the range of possible effects.

  2. Enhanced Ray Marching Renderer: Improvements to the real-time volumetric renderer for higher quality, less noise, and more accurate light scattering in dense smoke and fire.

  3. New Noise & Distortion Nodes: Additional procedural noise types and distortion nodes for artists to create more varied and complex initial density and temperature fields.

  4. Improved File Format Support: Enhanced import/export for Alembic files as collision objects and better metadata handling for OpenVDB sequences.

  5. UI/UX Refinements & Performance: A more streamlined node editor, better timeline controls, and under-the-hood optimizations for faster simulation on a wider range of GPUs.

🖥️ System Requirements (Windows – Critical GPU Focus)

  • OS: Windows 10/11 (64-bit) version 21H2 or later

  • CPU: Modern multi-core CPU (Intel Core i7/i9 or AMD Ryzen 7/9). Note: Simulation is GPU-bound.

  • RAM: 16 GB minimum (32 GB recommended for large simulation domains and caching)

  • GPU: ABSOLUTELY CRITICAL: A powerful, modern NVIDIA GPU is highly recommendedMinimum: NVIDIA GTX 1070 / RTX 2060. Recommended: NVIDIA RTX 3070 / 4070 or better with 8 GB+ VRAM. AMD GPUs are supported via OpenCL but may have performance limitations.

  • Disk Space: 2 GB for installation + substantial fast storage (NVMe SSD) for cache and export sequences

Software

Price: 125 $

Price Currency: $

Operating System: Windows

Application Category: Graphics

Editor's Rating:
5

Latest update

January 5, 2026

License Price

125 $

OS

Windows

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