Character Creator is a comprehensive “character pipeline” tool that transforms the process of 3D human creation. It bridges the gap between professional character modeling and real-time engine requirements. The software allows users to generate base characters, sculpt morphs, paint skin details, style hair, customize clothing, and automatically generate production-ready rigs—all optimized for animation and real-time rendering. Its integration with iClone and major 3D engines makes it a central hub for character production.
Character Creator is developed for 3D character artists, indie game developers, animators, filmmakers, and digital content creators. It is specifically designed for professionals and hobbyists who need to quickly create, customize, rig, and animate highly realistic or stylized 3D human characters for games, films, real-time applications, and metaverse projects.

Realistic Human Base Models & Morphs: Start with high-fidelity base meshes (Genesis 3/4/8/9 compatibility) and use extensive morph sliders for body, face, and expression customization.
SkinGen Technology: Paint and generate ultra-realistic skin textures with pores, blemishes, makeup, and aging effects using layered, non-destructive materials.
Auto-Rigging & Weight Mapping: One-click generation of fully rigged characters with advanced Human IK (HIK) and facial bone systems, including automatic weight painting for custom clothing and props.
Hair & Fiber Tools: Dynamic hair and fiber creation system with style, physics, and LOD (Level of Detail) optimization for real-time performance.
Character Assets & Content Integration: Massive library of ready-to-use characters, clothing, accessories, and motions. Seamless content pipeline with the Reallusion Marketplace and Connecter content manager.
Direct Link to Game Engines: Live Sync Plugins for direct, live connection with Unreal Engine 5, Unity, and Blender, allowing real-time updates of characters and animations.
Animation & Export Pipeline: Full compatibility with iClone for animation, and export to major formats (FBX, GLTF/USD) with optimized topology and textures for any 3D application or game engine.
This maintenance build stabilizes the major 5.0 release, which was a transformative update focused on next-gen realism, pipeline efficiency, and metaverse readiness:
Unreal Engine 5 Metahuman & Quixel Bridge Integration: Direct import of MetaHuman Creator characters and Quixel Megascans assets for photorealistic character enhancement and scene building.
New SkinGen 5 Shader & Eye Reflection System: A physically-based skin shader with subsurface scattering improvements and a new wet-layer eye system for stunning realism.
Enhanced Facial Profile & Expression Tools: More precise facial profile editing and new expression-driven sliders for creating unique, emotive characters.
CC Character + Plugin for Full-Body Motion Capture: Tighter integration with the CC Character+ iOS/Android app for using an iPhone as a real-time, full-body mocap suit.
Performance & Workflow Optimizations: Faster loading of high-resolution assets, improved stability when using Live Sync plugins, and a streamlined UI for texture and material management.
OS: Windows 10/11 (64-bit) version 21H2 or later
CPU: Intel Core i5 or AMD Ryzen 5 or better (i7/Ryzen 7 recommended for processing high-res textures and complex simulations)
RAM: 8 GB minimum (16 GB recommended for handling multiple high-poly characters and 4K textures) series
GPU: Critical: NVidia GeForce GTX 600 Series or AMD Radeon HD 7000 Series or higher / NVIDIA GeForce GTX 900 Series or AMD Radeon R7 300 series for Recommended
Disk Space: 10 GB for installation + substantial space for content library (50GB+ recommended; SSD required for optimal performance)
Price: 125 $
Price Currency: $
Operating System: Windows
Application Category: Graphics
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